So why did they feel the need to lock tickrate at 66 and effectively kill surfing again?
If this is true.... Cya ownage pranks server lol xD
Hi ^^
CS:S Update FAQ - Steam Users' ForumsOriginally Posted by Valve
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I think it's the new update for css, fucked a lot of shit up right now i am getting no permission to play when i try to start up css.... graffic requirements will be higher ect ect, and physics will be fucked(last i heard they where going to fuck up bunny hoping) tickrate and air accel or w/e will need to be set on the server config.... Valve shood have just released css v2 instead of fucking with css itself...... but mac users will be able to play it..... kindof.... lawls
Here is the fix for the tickrate issue
Index of /tickrate_enabler
Last edited by Kirby; 06-23-2010 at 02:55 PM. Reason: Automerged Doublepost
Indeed, funny how they made there top game more like the other games when css had around 100000 more players playing it then the other games they have tried to emulate.
Also get ready for pictures of dicks and gapeing assholes in the tab screen and on the mic lol..... a sad,sad day for all of us.
Currently the server isn't even letting me join it, may need to sync and be restarted... hopefully that will do the trick, i am searching the steam forums for fix's and sending them to Ownage as I find them hopefully in a few days we will have it back to normal.
Add to your list of funny things how changing a single command, like tickrate, can ruin such a large portion of the gameplay for so many people.
Rofl, cs has more players then css..... that has not happened in like 7 years rofl, Yeah there is a pretty huge outcry on the steam forums but we are considered Elitist's so they are ignoring us... even though we have been the main player base for css
Good old fashion case of minority > majority
Ownage is currently updating the server, it's going to take awhile since like 20000+ servers are trying to update atm, fixed the issues like kill cam, domination, mvp and stats and shood have the tickrate back to normal so don't fret Ownage is on vacation so give him a bit of time, the fact that he is willing to try to fix the issue even well on vacation shows just how much he cares about the server and wants to get it back online in other words....
Stick Around Things Will Get Back To Normal
Last edited by Kirby; 06-23-2010 at 07:34 PM. Reason: Automerged Doublepost
Well HDE has made a lot of changes to the netcode so maybe 100 tick is no longer necessary. I got a chance to try some surfing on some other servers and it seemed fine. May want to try it at 66 tick before installing the tickrate enabler.
This post is spam. =)
Hi ^^
I doubt selfkill will ever update CSS:RPG, it's been dead for a while.
Even worse they changed the stats of certain objects. For instance the Pirate map is officially broken cause the wood is indestructible and the boats are broken. >: 0
All the mods are broken atm, steam is working with the mod developers to try to get them working again but.... like smith sayed stuff like rpg has no one working on it anymore so unless someone makes a new one or they find a way for it to work without the developers say goodbye to rpg. last time I checked gungame and all dm's are dead, duno if zombie is working someone had stated that it was but i do not know for sure, on the bright side votekick/ban and map change mods are still working so no having to wait for rotation or dealing with hackers.
MetaMod: Source is working with the new update, SourceMod (which depends on MM:S) is working with the new update, and CSS:DM (which depends on SM) is working with the new update. As for CSS:RPG, there hasn't been any official modification to the mod in years, so unless someone steps forward to fix it for the community, it will have to be fixed privately.
Well I tried CSS:DM on my computer and couldn't get it working, I'll take a look at it later. And if CSS:RPG doesn't get updated you can use SourceRPG, it can even convert your stats from CSS:RPG.
Last edited by John Smith; 06-26-2010 at 08:20 AM.